All my progress and finished work will be posted below…
Pyramiden: 3D, Unwrapping and Texturing
In pre-production we decided we would have an environment, asset and hero map for each environment (expect for the boat which has environment and asset). I try to get feedback for all of my jobs. I show it to both the modelers and the programmers and lecturers and ask their opinion and what they would … More Pyramiden: 3D, Unwrapping and Texturing